Jess

Savvyhead

Description:

Look

Woman wearing utility gear and bits of tech, plain face, quick eyes, wiry body

Stats

Cool -1
Hard 0
Hot +1
Sharp +1
Weird +2

Moves

Things Speak

Rolls + weird when handling anything interesting. Asks MC 3 questions on a 10+, 1 on a 7-9, like a blown Open Your Mind on a miss.

Bonefeel

Rolls + weird at the start of the session. On a 7+ gets a hold (which the MC can spend, too) to already be there with the right tools and knowledge without needing an explanation. On a 10+ also gets a + 1forward. On a miss, MC holds 1 to have her there pinned, caught, or trapped.

Sex

Like 10+ on Things Speak

Workshop

Skilled labor (Carna, Thuy, Pamming)
Junkyard
Weird-ass electronica
Life support

Gear

3-barter
Tool roll

Many knives (2-harm, hand, infinite)

Improvised grenade (2-harm, area, reload, loud, messy)
.38 revolver (2-harm, close, reload, loud)
“Truck”: Power+1, rugged, sloppy, slow, quiet

Key to the armory (Nobody knows she has this, though M’Beke might suspect)

Hx

Col M’Beke: +0
Burroughs: -2
Precious: +2
(Sister Peacock: +1)

Bio:

Was at the Fort before M’Beke took over, often says so: “I was here when you got here. I’ll be here after you’re gone.”

When she opens her brain to the maelstrom, she hears multiple different voices.

Jess

Fort Norton JonathanKorman